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Eastward release date5/2/2023 ![]() ![]() The results from the genetic analysis could largely be explained by regional current patterns, as shown by the results of passive numerical drift simulations linking breeding sites to developmental areas utilized by juvenile green turtles. The MSA showed that the juvenile turtles at all sites originated almost exclusively from the three known SWIO stocks, with a clear shift in stock contributions between sites in the South and Central Areas. A mixed stock analysis (MSA) was applied to estimate the level of connectivity between developmental sites and published genetic data from 38 known genetic stocks. We analyzed mitochondrial (mt)DNA sequenced from 358 juvenile green turtles, and from eight developmental areas located throughout the Southwest Indian Ocean (SWIO). Here, we used a combination of molecular genetics and ocean drift simulations to investigate the spatial ecology of juvenile green turtle ( Chelonia mydas) developmental habitats, and assess the role of ocean currents in driving the dispersal of green turtle hatchlings. Eastward manages to tickle your nostalgia as much as your funny bone, but don’t be ashamed if you shed a tear too.Įastward is available from 16 September on PC and Nintendo Switch.įor more gaming news, follow Gaymeo on Facebook and Twitter.Understanding how ocean currents impact the distribution and connectivity of marine species, provides vital information for the effective conservation management of migratory marine animals. And there’s an entire RPG-within-a-game that parallels the main story. The wistful music – all sci-fi atmosphere and nostalgic tunes – is glorious. ![]() But though flawed, the game is just so charming. There’s a cooking mechanic too, complete with jangly food, to recover health.īy the close of Eastward, the narrative feels a little convoluted. It’s certainly punishing in later areas too, though boss designs bring welcome challenge. The two characters do share health which can feel unfair during combat, as John switches between his trusty frying pan and a variety of bombs and weapons, Sam following along behind. Eventually you’ll control both John and Sam, their complementary skills allowing for some intricate puzzle design that smartly ramps up in difficulty over the course of the game. ![]() Yet there’s joy to be found in the small moments of everyday survival and adventure, in helping support each community you meet. Each individual quest feels like a series of errands with needless padding, the ultimate goal not always in sight. Equally, however, that lack of grandeur means the story lacks some drive and sometimes plods. This isn’t a quest of grandeur to save the world by collecting magic jewels and that’s a refreshing change of pace. Though it takes some overly bizarre turns along the way, the narrative is episodic and intimate. Uncovering the secrets of the world of Eastward is a surreal and philosophical undertaking – an anxious world of death and sadness. The lovably gruff John must escort Sam on a perilous journey, a young and compassionate girl with special powers. This is a dark, haunting sci-fi world of childhood naivety, corrupt adults, and other unsavoury characters. This is not, however, a story for children – despite its cartoon visuals. Except it doesn’t, leading to Eastward ’s very own Breath of the Wild moment as you emerge into the sunlight. Going above ground to a land ravaged by the miasma means certain death. We begin in an underground realm of mining equipment, disused railways, retro neon tech, and poverty. It’s a post-apocalyptic steampunk world of mechanical gods and monsters. ![]() We witness the world through the eyes of a child: Sam. There’s innuendo in the script too, adding some light-hearted moments to what is an overtly melancholic game. That extends to the memorable side characters that provide plenty of comedy. The colour palette of soft, hazy pastels adds a warm nostalgic glow, like a game that’s emerged directly from your memory, while the sprites are wonderfully animated with tonnes of personality: the way gruff hero John runs with his hands in his pockets, for example, or heroine Sam leaps with joy. ![]()
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